Going over the significant parts of how the game works. Remember not to include the player’s guide or walkthrough material. The gameplay section should come before the plot section, with the exception of when it would help to simplify the discussion of either section. For example, in Assassin’s Creed, the player plays the role of a man in the 21st century experiencing the memories of a long-distant ancestor in the Crusades, with several gameplay elements in place to reflect this double-perception. In this case, describing the plot before the gameplay simplifies the content of each, avoiding repetition between sections.
If the game had a substantial impact on its series, genre, and/or the video game industry, consider making a section dedicated to its legacy. This can either be put under the reception header or if there is enough information, a separate section.